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(1 edit)

Thanks! You're spot on, my main inspiration for the game was Yone. I did make the falling fast on purpose to emphasise quick movements.

Originally, I had plans to add a block when my friends pointed it out, but I just simply didn't have time to add it. Instead the dash and rewind makes you invincible. Nobody mentioned different attack patterns before, I'll add it to my list of ideas.

P.S. I already played and rated your game as well