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First of all probs for making it in time! That's a great accomplishment! I have some few suggestions and few bugs I came across, lets starts with the suggestions, I think for a jam game, the map should be a lot smaller than it is, so that the player doesn't walk around confused for long. I also suggest that you make and arrow pointing to where you have to go. Now with the bugs, i noticed that some peoples names wouldn't appear on there heads like other people. I also noticed that when you walk behind a building or a light pole, you get rendered in front of it, that can be easily solved by following around with some youtube tutorials. Good luck with future jam :D Hope you try mine too https://itch.io/jam/brackeys-4/rate/722968

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Thanks for the feedback! I def plan to incorporate that feedback after the rating period is over! The game branching logic is what took up most of my time. It was crazy. Rated your game as well!

Hey Anwar, I really liked your game. I left you a comment and a question.  Nice job!

Not expecting you to play it again, but I did incorporate the feedback in the latest version, incase you wanted to finish it.

Version 1.21

New Features: 

  • Player can now run holding shift
  • Camera has been zoomed out a bit to see more of the map 
  • Mini-Map has been added 
  • Quest Tracker has been added 
  • Added Post-Processing Effects
  • Made the map smaller

Bugs Fixed: 

  • Sidewalk and street tile edges have been fixed 
  • Better collision layer, so player walks behind poles, trees, and houses. 
  • Player now facing the correct direction when stopping, and stopping to talk 
  • Device particles now come out form the direction based on which way the player is facing 
  • Fixed Victory Screen and talking to the Tape