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The jump/boost sound is stuttery when holding down the space bar.

The movement controls feel delayed and slow. It feels like I'm controlling a heavy lumbering robot instead of minis.

There is no feedback on success when reaching the other side, and it is not clear if I'm just replaying the same scenario, or if this is a new mini escaping, or what? 

Possible rewards could be more boost (fuel) provided to the minis when they reach the other side. Possible a fuel tank to provide a game over - loss state.

Interesting prototype.

Just tried to make a game based on lava in one hour, failed and made this in about 4 hours.

Great feedback, I'll see what I can do...