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(+1)

I wish the level was designed so that you would have to use the rewind mechanic to beat them,. Also it got a bit frustrating with the insta-death + respawn when touching hazards, I wish I could just rewind past my mistake (I can with jumping, so why not with enemies?). However, I know some people like those games (just look at celeste) so maybe it's just me.

The sprites and background were pretty nice.

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Thank you for the notice!

I was trying to figure out how to make the levels a little bit more..interactive, just as you say, but was short on time and my unity experiences are one month worth. It is a little punishing and so frustrating, i know, my intention was to make not an easy game. 

In the future (after the jam ends) i will polish the game and invest some more time and nerves into it :) so stay tuned!

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That's pretty amazing for only one month worth of experience. Hope you continue on it :)

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Thank you, without this nice community and tutorials I would be completely lost.