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I made the booooooold decision of putting a timer on it and not displaying some timer element in the UI. Yeah I'm not much of a platformer gamer myself, but even I felt it lacked a bit of control. For whatever reason my brain was like "hey you can't turn in real life" instead of focusing on what feels best/is most fun for the game. And that door thing was a huuuuuge blunder. I didn't include a way out if the timer ran out x_x