Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Thank you, I understand.
I played the game with cube-size 5^3.
The starting cube was always (012/012/012) and all adjacent cubes have an prime number (011 or 013), but only the below cube (012/012/011) didn't trigger when I fell into. I thought it was odd.

Anyway, I really enjoyed this game because I felt most respect for the original movie.
I'm looking forward to the day the Exit is implemented.

Thank you! I'm glad to hear you enjoyed our project and have the same level of appreciation for the first movie as we do. :D
I'll do my best to implement the exit and some new features. It may take a little while because currently there's another project in development, but it should be done this month.

Cheers!

first movie is the best. While I enjoy the 2 follow ups, the 3rd really kind of killed it for me. 

Let us talk on this project. You have a potential money maker here and we would have to adapt it to a new style, situation, and story. But a possible major money maker. 

lmk if you are interested. I don't usually co-dev games and this one looks like a go-getter. 

I agree, the first movie is the best. :D I guess the 2nd and especially 3rd movie went too much into trying to explain the reason behind the cube, which not only ruined the mystery but they humanized the cubes to the point where it had some meh logic (example: first cube being designed to be beaten, while the hypercube was made just for the lulz)

Thank you for the offer but I'll have to decline for now. I'm a programmer myself and I also do some 3D related stuff, even though primitive. It would be great to have multiple people help with a project but I work best alone at the moment. Also I have no way of paying, once I do I'll consider recruiting dev help. Even thought making money off of this project sounds nice, I don't plan on doing so out of respect towards Vincenzo Natali. (and out of fear of getting destroyed by Lionsgate)

But thank you, I appreciate it! Cheers! :D

(1 edit) (+1)

This is my Let's play video.
https://www.youtube.com/watch?v=dyacnl96Oko
https://www.youtube.com/watch?v=kVfSuCRAYBg

Hey! Thank you so much for going through the game, super sorry for all the bugs you encountered but I hope you had fun. I apologize for late reply.

I'm glad you figured out how to "beat" the Cube, but I'm sorry to tell you that there currently is no way of winning. It was cool seeing your strategy of waiting in a room to move by itself, I was really hoping people would try that out to see the rooms move, even though there are some minor bugs (like the overexposed light when the room connects to yours). The reason the exit is not added yet is because the room locations and coded signatures are randomized, and the same goes for room movement. Meaning, I won't be able to use the same logic from the movie for finding the exit. We'll see how it goes.
Also the boot is very useful for most traps while some will ignore the boot, but it is recommended that you throw the boot (hold the boot and then press right mouse button) instead of dropping it near the door. The boot can be put back into your inventory by holding the boot and pressing the middle mouse button.
Thank you again, I really enjoyed watching your letsplay and I am amazed & honored that there are people dedicating a lot of time to play it. I'll do my best to update it when I can. Cheers! :D