I did watch it, great video. Niven did the music, player models, and most of the writing. I compiled it in Unity and made most of the environmental models. My dog gets credit for the sounds in the chasm (he was snoring.)
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This one had the best fear factor out of the other entries, because you couldn't tell where the enemy was coming from. I did enjoy it because the shooting mechanics got harder as the game progressed.
I really liked the art style of this one and that music track was epic. I could legitimately listen to that with my normal music. The execution of the game was different, but in a good way. It's always nice to see variety!