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(+1)

interesting concept, the bullet doesnt automatically kill the enemies which caused some problems, and i couldnt get very high up because the platforms were too high

At the time, I felt that I gave the enemies just enough health more or less (if not, I likely gave them a notch too much health), and assumed the platforms were just climbable, if you jumped in a right direction. But alas, not having full spectrum of "in case of lag", may not have helped with a safety margin on that.

That said, thanks for the review. :)