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(2 edits)

Devlog day 2 

Hi guys! We are still working on the demo. Hope we could release the demo this month~ Last time we shared the background of title screen. We’d like to share some cool monsters that we have finished this time.

 

Mi-go


Insect from Shaggai

 

Warewolf

 

They all come from the Cthulhu Mythos. It’s pretty exciting to control them in the game, especially they have different skills! We will take about more next time. We think you guys should know how the game stars and what you will encounter during the game first.

 

Game starts with different background, map, resource, and generate rate of resource etc. in different scripts. Investigators will not show up at the very beginning of games.

 During the game, players will encounter following events:

  • Investigators: New investigator randomly appears at regular intervals until reach the maximum of investigators. Interval is influenced by threat degree. 
  • Resource: players gain resources from buffs, facilities and monsters’ activities.
  • Random events: these events will be triggered randomly according to different scripts and current game progress. They have following effects:
  •  Influence summoning progress, threat degree, faith and soul salves.
  • Attributes of investigators and monsters
  • Investigators gain or lose clues
  • Upgrade of facilities
  • Accidental death of investigators
  • Attributes of areas
  • Etc.

 

Suggestions and comments are always welcome~ Feel free to contact us via bob@emprom.net

Best,

Emprom Game