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The macOS version doesn't want to launch, because there's a permissions problem with the executable file; the `Contents/MacOS/Rain on Your Parade Demo` file should be chmod 755 but it's 644. Fixing it is easy for people who know how, at least, but the zip needs to be created with a compression tool that knows how to preserve file permissions for macOS.

Ah the joys of developing a Mac build on Windows. Hmm I just used 7zip thought it'd handle it. We didn't have an issue with the Headliner mac version so I'm curious if it's Unity export that messed up?

Possibly a change to Unity, yeah. I've noticed a lot of newer indie games having this problem on itch lately.

Could be. Thanks for the heads up tho, if we hear more reports in future releases, at least we know how to fix it :)