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Sorry you're having trouble, will do my best to fix it! A few more questions: are you on OSX? There's a problem there because of which I can't do a certain optimization which might be causing the problem. Been trying to find a way to do this anyways.

It would also help if you could send me your savefile so I can see what's going on. On Windows, the game is saved under C:\Users\[username]\AppData\Local\pyramid2. On OSX: ~Library/Application Support/pyramid2. Just the save in question is enough. Thanks!

Edit: just uploaded v1.3. It fixes a freeze involving antelopes, makes the game run faster and improves the pathfinding.

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https://drive.google.com/file/d/1qMfK1zyr0TeF01hanUOOc_vGNr_65UXz/view?usp=sharing

Here is a google drive link and if you dont trust the link i can send the contents of it but it looks a gigantic text file.

Perfect, thanks!

Think I've found the issue: your world has a lot of roads, which make it harder for the pathfinding to predict the cost of a certain path, slowing it down quite a lot. 

I've uploaded version 1.3.1, which makes antelopes and skeletons ignore roads in pathfinding, optimizes it for people (by giving roads less priority), and optimizes the drawing code for roads. The save now runs just fine on my machine. Hope it will run better for you now as well.

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Thanks bruh it did help. however another problem has occoured. After setting up my next farm the game started to slow down alot. I noticed frame drops when the villagers were a calculating a path too. anyway I'll send you file like last time I have made considerably more paths this time too so be exited! 

https://drive.google.com/file/d/1N-aVtYRYrRvENI2fN1hR0K9kTElD9YJU/view?usp=shari...

Edit: I loaded it and it was fine... for a few seconds. wait a couple secs and you will see what I mean

Also do you have a discord or something where i can submit bugs or problems instead of putting them on the itch page?