I do backface culling, frustrum culling, distance culling (with level of detail), and most of the shapes are kept very simple. -Ruben
Recent community posts
Thank you! The game was made in Game Maker: Studio, but I encourage you to use any engine you want.
Updating trash cans so they remove their lid as well when bombed. Sorry about the crash! Could you maybe send me your savefile so I can recreate the crash? It should be at C:\Users[username]\AppData\Local\tuin. Thanks for reporting!
Edit: might be fixed in v1.4. If not please let me know!
Thank you! Nope, just checked and that's a bug! Gonna try to fix it soon, thanks for letting me know.
Edit: fixed it!
The MacOS build is currently not working, so I took it down for the time being to save some headaches. Trying to fix it right now, will give an update when it works!
Edit: MacOS version is up now!
Thank you! Yeah honestly the fences are not very helpful at all, and also overpriced at 1 coin... I kind of kept them in because they were working anyway and thought it was a shame to take them out!
Just uploaded a new build (still v1.9) in which this slope should be walkable :) thanks for playing!!
nope, didn't get it. are you sure you got the e-mail address correct? otherwise try to DM us on twitter
When you drag a vegetable, a sell-box will show up on the left side of the screen. Sell multiple of the same veggies to make a profit!
Coins are dropped once every 15 weeds pulled, but the idea is that you can sell you veggies to make money. If you sell them in bundles (like 2 or more onions), you'll make a profit!
Weed only grows adjacent to other weeds, and along the border. You can expand your territory to place more soil tiles more safely, and make sure to weed the weeds at the edge to protect your inner tiles!
They drop once every 15 weeds pulled, but the idea is that you can sell you veggies. If you sell them in bundles (like 2 or more onions), you'll make a profit!
The game is not out yet - this page is a placeholder so that you can download the game once it's released.