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also, the fact that farming is so much less efficient than hunting offers an interesting difficulty curve, but it's so extreme that 3/4 of my civ has to be dedicated to food production. Possible balancing issue. 

The first issue could be a problem with the pathfinding, which was largely improved since version 1.1.3 (people couln't find paths if the goal was too far away). Could you check that you're on the latest version? Thanks!

Updated and the original save was not fixed. I suspect it might have to do with the fact I have a lot of roads in circles like street blocks. There might be too many road paths being calculated? Only 11 citizens tho.