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(+3)

This is really good, and I'm very impressed with the art design of it all. Couple of little things;

- Turtles can breathe underwater through their anus!

- Almost no saltwater fish breed in captivity, unfortunately. Clownfish, banggai cardinals, and precious few others.

Is all the code for showing character portraits your own, or a library? It's very nicely done!

(+2)

Hi Radical Dog and thanks for your kind comments :)

The character portrait code is all home-grown. Everything in this game was created during the jam.

That's super. I made a little interpreter for commands like :background=party: from the script to change things, but it looks like you achieved much more!

(+1)

That's pretty much what we're doing! Our story manager shoots out events when new lines or choices appear, and there's a function that lets you check what the value of tags are. Then all our game objects just listen for the tags they care about!