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(+4)

Figure this will be the strangest comment, but feels it needs to be said. 

Despite Trixie being a wimp, or coward, or such things, they are a breath of fresh air.  After playing lovecraft-like games with yet another grizzled detective(drinking problem optional), Trixie is a nice surprise.  For one, despite their faults, Trixie can be likeable and memorable.

You got humor, not just the constant bleakness of cosmic spheres all the time.  There's weight when things go bad and you worry what will happen next.  Everyone feels like a character, and have nice dreams beyond that lurking horror hinted to exist.  It's all rather pleasant, yet still holds the "things which exist in the dark corners of the earth" feel as well.

Sometimes, all you need to bring down a 18th century necromancer is a very committed family physician.  And that guy didn't even need a gun to defeat old Curwin.  If only other game titles understood simplicity with horror.  Not always bleak, not always chasing shadows, and no monster waves to fight off.

Might feel like a La Rose rant on glitter, but this is an eldritch setting I look forward to revisiting time and again.

(+2)

Trixie may be a wimpy coward but she is my wimpy coward, I'm glad you enjoyed the game!