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(1 edit) (+1)

Probably I found some errata

Teamwork
If you give up your Action to help a friend 
out with a task, the friend can add YOUR Stat 
to their contest roll as well. 
Some opposition can only be beaten with 
teamwork.
More than one person can give up their 
action to help a friend. The Stat dice of all 
involvved << REMOVE A "V" are added together when this 
happens.

Also, I'd love to give you some feedback, in the following posts. 

(+1)

To get a random anomaly:
Roll d4 for page, d8 for anomaly
Drop a dice on the page and see what it hits
The person to your right picks your anomaly

I'd put that this way:

To get a random anomaly:
- Roll d4 for page, d8 for anomaly,
- Drop a dice on the page and see what it hits, or
- The person to your right picks your anomaly.

(+1)

Thanks! The current PDF will *not* be the one that goes to prints. Edits have been made to spelling and grammar over the last couple months and we're gonna get those swapped out soon. 

On the Table "we know each other":

We both dated the 
same **girl** for a while 
but she ghosted us. 

Imho you could try to put down those inputs using more neutral genders, so they become more "universal" and adaptable.

What if the PCs are girls? They dated the same... girl? What if they are a Scarecrow and a Sin!?

Curious about the "Nom de guerre". Why this french term? I see you used War Name around the book. Why keep just this foreign locution? Also, aside War Name, you could use Nickname.

You use often "Daring Dice", but from what I can understand, there's a single "Daring Die". Am I wrong?

Can you remove (recover from) a Descent? It seems you can't. 
Can you remove (recover from) a Injury? It seems you can (from the description, but there are no rules about that).

Also, you gave "Fixing a Hole" as rule to relief the Stress, but no indications about the aforementioned Injuries (or Descent, it's unclear if it's a unrecoverable kind of condition).
Still, in the "Fixing a Hole" Table, I probably understand what the Wealth and Stress columns means (I'm rich, so I spend d6 Wealth, so I can recover d10 Stress); however, I can't understand what "Slots" column is, let alon the "War" column.

This is justa a couple of personal considerations:
- "Everything is Stress", and that's good (Fate, Cortex and other systems use this kind of structure), but then you have Descents, Breakpoints, and you need to have additional book-keeping 'cause every 5 physical Stress losses, you need to also gain a Injury (also, that occupy a single slot, or just a part of it, like a skill?). 
- Another "oddity": with your chainmail Armor you can stop stress from "being ashamed from the King that won a conflict while taunting you"... Mmm... I'd say a chainmail should stop only physical Stress sources. A side note about that, this way you could have some kind of "soul armor" (for example a Beloved Memento) that can stop only psycological Stress sources. (BitD armors work this way, for example).