Thanks so much for your help. I finally got it working, and it's exactly what I was looking for :D What I did was go into the Dummy Mover BP and change the collision setting on the capsule to either "Physics Only (No Query Collision)" or "No Collision" to allow the legs of the mesh to contact the floor. These settings still allow the testing range demo map to function normally and allows my character to interact with the guns, objects, etc. Options 2 is the only way I know how to build a character so far. I can't say enough how awesome this pack is! I really really really appreciate you making it, and I'll buy it again once it hits the marketplace in support. I think a huge feature of this pack is that it's extended from Epic's VR Template, which makes it easier to assimilate your project into other projects. This is probably the best purchase I've made for Unreal so far, and it's made my game a reality. Thanks again, and I'd be happy to recommend your product to others or write a positive review. Take care and keep up the awesome work!
I am so glad I was able to help, and thank you so much for your kind words! Feel free to check us out at our UE4 forum page when you get the chance. Its the most active right now https://forums.unrealengine.com/showthread.php?133543-Weapon-Master-VR-(Upcoming-complete-VR-Weapon-System)