Congrats on your game, it looks and feels really cohesive and got me interested in the world you created.
How you used the theme in several levels is really brilliant. You got salvaging crystals, but also salvaging as in making the best of a rather bad situation (your crewmates dying on the mission) and also salvaging as in trying to salvage your crewmates' life and efforts by keeping saving their memory and names.
The aesthetics are really singular and I liked how with just 2 colors you managed to create something original. The sound design feels immersive and space-ish. Really liked it :)
I read the instructions on luring hunting and doding and got to succesfuly hunt 1 easy monster thought I think it was mere luck haha , given I coulnd't pass the luring stage on next monsters (i just couldn't make it maybe it's skill issue or idk if i was doing something wrong).