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(+1)

Thanks a lot for the feedback! We actually considered making the game in 3D at first, and we agree that it could make the dice mechanics easier to understand visually.

That said, this is our very first game. We had some basic Python knowledge, but neither of us had ever made a game before or used Godot. 3D felt a bit too ambitious for a first project, so we decided to stick to 2D and use the jam as an opportunity to learn Godot and GDScript without adding too much complexity.

Thanks for taking the time to play!