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(+1)

Starting pacing could be better.

Enemies in first zone have 40-50hp while the boss has 600+

There needs to be a way to do a zone without getting the boss attack or you have to run far too many runs to get resources, and extract before the boss fight ever time.

A run can be 2-3 minutes, with a 2 minute cooldown for rest bonus.

If you let us run indefinitely in a zone, we can at least grind resources before the first boss fight.

Thanks a lot for the detailed feedback, it really helped! The first boss is meant to be a wall you push through, but you're right that failing it was too punishing early on. In the next update, dying at low levels only costs part of the run's loot instead of most of it, the rest bonus wait starts at 30 seconds and grows with your level, and the Head to Exit button pulses before the boss wave so you know you can leave with your loot.