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Bilgor

5
Posts
A member registered May 11, 2021

Recent community posts

The map reminds me of syndicate.
Couple of things:
Rations and weapons never go down
Intel scouting is a bottleneck
There's never a reason to click on a fight because you need to prepare the next territory so fighting is trivial when at full army
So, fun and quick, but I think you need to balance things out.

Game is good, scaling needs work.
In one run, I was able to buy everything and get 1+ billion runes.

UI wise, I would put the actions on top of the log.
When new actions appear, sometimes you don't see them cause you need to scroll down.

Best tactic I found is using mines(7) to force the 'hero' in a corner while healing. Once he's stuck, kill him with normal bullets(1)

Hope there's more to do with space - maybe journeys or travelling
I think mana generation is too slow. Brillance worked better last version, since it upgraded mana generation.

Also, by the time you get alchemy, the bonusses are too low for the time and price - but that's just a balancing issue.

Excellent game overall - but an end game or prestige system would be awesome. Looking forward to the next version