Thanks for providing a native Linux build right out of the gate! It's always fantastic to see games built with Godot. Huge props for supporting FOSS engines!
Overall, I had a really nice time with the game, though a couple of mechanics stood out during my playthrough:
- Movement: The double jump mechanic feels a bit odd at first. The second jump barely gives you any additional height, but I did find it quite useful for extending jump distance slightly to clear gaps.
- The Tracker: Having the tracker is a great idea! That said, I completely missed its existence on my first playthrough, which led to me manually checking every single building in search of Lemurs! (Haha.)
Quick question: Is this game by any chance inspired by Ape Escape?
Best of luck with the project!