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Your Killer

34
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1
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1
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A member registered Mar 19, 2022

Recent community posts

I beat your record! I managed to reach 1 minute and 50 seconds.

Thank you for providing a Linux build!

I enjoyed the game. It reminded me of the "Nutty Putty" story, scary stuff.

Also, before meeting the monster, there is an alternative path. I went through it in my 2nd playthrough, only to be disappointed when I learned it that leads to a dead end. I  thought it would lead me to a different ending or something.

An alternative ending when you pick up the gem and escape the monster would be cool.

Simple and short. Not bad.

I completed all 27 lessons! While it felt more like an 'Introduction to Programming' than an 'Introduction to Godot,' I still think the course is great for any gamer who wants to get into coding. Thanks for making this free and open-source!

Thank you for providing a Linux build!

I managed to complete the game in 58 seconds. I really lucked out with the doors.

Thanks for providing a Linux build!

I managed to get 157 kills before perishing. Does this game have an ending, or is it endless?

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That makes sense! It likely works for you because you're on Windows. I'm on Linux, and it looks like No one likes you.zip only contains the Windows executable (.exe). Since there isn't a native Linux build in there, the Itch client can't run the file on my system. You might just need to upload the Linux-specific export separately!

The game doesn't work on the Itch client. You might want to have each build (Windows, Linux, MacOS) separated.

I completed your game. Thank you for providing a Linux build.

Here are my thoughts:

- I disliked the maze section of the game. Sure, the random objects scattered around the maze made it easier to traverse, but I personally find mazes unengaging unless it includes danger, like a monster roaming the maze. Adding a slow-moving enemy or time pressure would make navigating more tense.

- As for the second part, the jumping platformer. First of all, thank you for providing a checkpoint, Without the checkpoint, I likely would have stopped playing. Now, I felt the character to be too "heavy" and the character physics to be odd. The air control is just too limiting. Giving the player more control mid-air would make it a lot more engaging (see: Garry's Mod BHOP).

Nonetheless, I'm looking forward to playing your games in the future!

Short, but interesting! Thanks for providing a Linux build of the game! 

Hey man, I came across your game on Steam. I enjoyed completing it! Any plans on fixing the broken Steam achievements? Thanks!

Interesting game. Adding keyboard support would be nice.

You should stop polluting Itch. Delete this "ironic" garbage.

Interesting story. Any plans for Steam release?

Very helpful. Thanks mate.

I got all the 5 endings + secret ending in 1 sitting

My high score is 96. I feel the game gets harder over time.

Scary game. It keeps you thinking. 

I found all the 3 endings. The game is simple and fun!

Fun game. You should add sound effects.

Simple and fun. Reminds me of simpler times. However, the shotgun needs to be improved, it never shoots when I want it to.

Short and interesting. I liked it.

Amazing results from 1 month of studying game development. Looking forward to see your work in the future. 

Reminds me of early 2010's indie Unity horror games. Good times.

Its a hard game. I could only survive up to 2 minutes and a half. 

Always love to see games made with Godot. Simple, but fun. Good job!

I believe I "beat" the game. Once you reach about 2 billion points, you get reset back to 1.

I completed it as fast as I could. You've done well with the audio, good job.

I completed the game and liked it. Is it possible to add a top-down perspective in the future?  I think it'll be better than the first-person view.

A nice short walking simulator. I wish for gameplay elements in the future.

I'm looking forward to playing games made with RPG in a box. Hope you improve the demo even more.

Its a decent little game. The maze design could use some improvements.