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(+1)

Love the main core gameplay feature. The player basically must be always swinging the weapon around manually. Feels fresh! At times could be slightly frustrating though since the swings are kinda physics-based, mostly. Perhaps, could benefit to entire play-feel should the swings be more arcade + controlled slightly easier. (Just my opinion!)

Thanks a lot for playing! Glad the swinging core felt fresh. I agree the physics-based swings can get frustrating. I've felt it too, and I think adding some arcade-style correction to make them easier to control would improve the whole feel. Really appreciate the feedback!