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luckynii

35
Posts
A member registered May 02, 2026 · View creator page →

Creator of

Recent community posts

thank you my friend!

hey there! thank you so much. Yea, additional mecnhanics should be smth to consider after the jam!

Thank you for the game. Very pleasant Don't Starve vibes (might not be intended but I felt that for some reason)
the hordes of bugs are scary and disgusting but that what makes the player rush and look for the next thing to light up at all costs
Also experienced the forementioned performance issues, I hope thats fixable with some debugging

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well, I do agree with the previous comments. It's slightly tough to figure out the exact rules and controls, and the fights feel somewhat unbalanced too. Nevertheless, I'm sure it's just some UX and balance issues that are not so difficult to fix. Aside from that the game provides very strong and pleasant arcade-fun atmosphere and experience!

these turtles are just hillarious XD
love the main jump feature! Looks so simple yet there must be very fitting narrative and overall concept to it. I think you found a very nice and fitting one

Such a nice and polished puzzle game. Love that the colors are associated with some flowers!

I love it when the rules are so simple but the game itself gets more and more challenging due to more and more complex and interesting puzzles. Very cute and so polished and good looking entry!

Super creative! Combining something very casual (bubble shot) with something midcore (movement and need to avoid enemies) totally clicked with me. Absolutely love the aesthetics too!

What a nice puzzle game! Very minimalistic, and all is about core gameplay, I love that. The presentation is clear, the rules are clear. Having great experience playing it, amazing job.

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Most of all I love the fact there are lots of various scenarios of how the positions-situations-balances of power can evolve and distribute. There is so much replayability in this, love it!

What a polished intuitive great game! Fully complete playable amazingly looking thing, straight way to publish somewhere and grab tons of players!

heey, thanks a lot for the kind words!
aand Level 1 features the enemies already, hmm. Right after the Level 0

thank you so much for giving it a shot!

The overall game feel is so viby. The colors, the sound, the entire visual design, all things complement each other to create what do I call it... a nerdy-electronic-engineering vibes and atmosphere!

Agree with the other guys on the responsiveness of controls and stuff. When these thingies are fixed and polished the game must be even much more immersive!

I'm really sorry that happened to you, I mean it. I hope you'd never have to come through anything like this ever

The coolest thing is how the wave looks when it devours all these nerd boys! (in my opinion)

I agree with Estel here, some various enemies with different behaviors and some different types of challenges aside from the existing one could boost the game dramatically. I'd be among the first ones to try all that out should you decide to work and add some more gameplay features!

thank you very much for playing it!

in case you'd ever get curious to see what comes after. Some insights on the play tactics >.>

(there is the 1st level only)
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thaaank you so much for the detailed feedback! one-shot enemies sounds soooo coool! Yes! That could totally be something to give a player an opportunity to chill and smile!

oh, a little something on how to fight witches back ^.^


oh, thank you, thanks a lot! This jam I decided to pick something I truly enjoy in games. The challenge, sweaty palms, rage, skill, pain... hahahh

The Defold jam is only once a year. Why not try and create something you'd really love to. And I would hope there would be at least one person to enjoy all that pain and challenge!

I really do hope there will be looo-ooots  more levels coming, I enjoyed solving the existing ones so muuch

ah, I hope we all get to play (and / or to design games) in order to experience fun, joy, pain, challenge, sorrow, and whatever. Also, to enjoy stunning visuals, sound, immersive gameplay of course. This game provides all of this, and aplenty! What this game doesn't provide or mean at all are some instructions on how to burn villages, or some evil attempts to mock anyones misfortunes

Love this one. It's so neat, and so much about gameplay first, love it!

I agree with everything! And wonder if I was stopped by the same wall. Was really up to keep growing the trees but couldn't figure out how to pass that wall

I finished the entire game. Burned all things down to a crisp!! hahahh

absolutely 5 stars for the visuals / sound. I'd give it 6 stars if I could

thank you for playing and for the feedback!

Yea, it might be more on the tough-arcade side stuff haha

I felt that but decided to move in that direction anyways

thank you very much for checking it out!

Love the main core gameplay feature. The player basically must be always swinging the weapon around manually. Feels fresh! At times could be slightly frustrating though since the swings are kinda physics-based, mostly. Perhaps, could benefit to entire play-feel should the swings be more arcade + controlled slightly easier. (Just my opinion!)

Perhaps the best look&feel game at this jam!!! The visuals are stunning!

strong oldschool + Dizzy games vibes. Absolutely love it

I ended up playing until unlocked all the weapons. The start and necessity to grind with 1 mine were a bit tedious but was not a big deal for me. Love this game

Wow, this is quite huge actually! Perhaps, an entry with the biggest meta-game. Respect that!

I'm rooting for your game. So cute, and made me smile so much!

so smooth and nice! love the lo-fi vibes too

looks and plays awesome!

the bats can be easily killed with the sword in this game, hmm