Thank you! It's more messy than amazing, but I'll take it lol. Chaining AI tools for a Chain Reaction jam, love the wordplay :D Thanks for playing!
shawdv
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Thank you! I'm really glad you had fun using it like a spear. I was so focused on swinging the chain into zombies that I hadn't noticed that part could be fun on its own, so I'm thinking about making those left-click throws feel even punchier.
The spin (hold) control doesn't feel great right now and I'm working on it, so sorry if it made things confusing. For now I'd recommend skipping the hold and swinging the flail with just left-click taps and mouse movement. I'll upload an improved version once the jam is over.
I built it with mouse controls in mind the whole time, but touch controls could actually be a good fit. I'll give it some thought. Thanks for playing!
Thank you! Funny you say CAT. The yellow and black raincoat comes from the radiation hazard sign. I was thinking more of DeWalt, but I can see CAT too! It's my first game jam, so I tried to cram in everything I could think of. Thanks to AI doing the heavy lifting on the code and concept art, it all fit in the timespan.
The spin (hold) control doesn't feel great right now and I'm working on it, so sorry if it made things confusing. For now I'd recommend skipping the hold and swinging the flail with just left-click taps and mouse movement. I'll upload an improved version once the jam is over.
I'm not usually into puzzle games, but this one put a smile on my face the moment it started. The art and sounds are great, and the gameplay feels clean and easy to get into. One thing that might make it even better control-wise: Q and E work well on keyboard, but with a mouse, the rotate buttons feel a bit far from the hexagons. Maybe dragging a hexagon to rotate it, or showing the buttons right next to the selected one, would feel smoother. I put together quick mockups of both ideas below. Then again, I'm not very familiar with cozy games, so the current layout might be on purpose. Just a small thought from my side. Really loved it overall.

