Loved the demo, the sounds and music were a nice surprise and I'm personally a fan of the artstyle. I like the pathing display, and no permadeath, and also that enemies have their own skills and cooldowns too. Definitely gonna replay it to try the magic skills.
Some random thoughts & suggestions:
- Ranged weapons and skills seemed far stronger than melee, they deal the same or more damage plus you get more attacks in before they reach you.
- In the shop it'd be really helpful if the prices of all the items were shown next to them without having to hover over them. Also a check box for sell selected items would be nice since you get so many items.
- Movement can be a bit slow when you are traveling back through cleared rooms.
- When aiming with a ranged weapon, it would be nice if the reticle turned red if you are able to attack. A few times it looked like I could attack but the target was actually blocked so it moved me closer instead.
- Bug with the first str skill, when 1 tile back from a corner, you can aim at the tile behind the one around the corner and it shows the path will hit around the corner now. If you use it you wont move but you will still stun the enemy around the corner. (I can get you a gif of this if it will help)
Looking forward to what else you have planned!