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Nice concept, responsive controls, and definitely fits the theme! I like how there are kind of two ways of playing it: (1) super fast reflexes and (2) slow and steady, waiting to jump to the other side until you see the frog.

It would be fun to add a frog eating animation or similar when you run out of lives :D

Glad you enjoyed it. Yes you can definitely go slow! At first I wanted a timer to avoid it and rush the player but then thought hmm let's see if anyone plays it slow. Good eye! And a gulping animation is on the way at some point.