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(+1)

Do you mean after enemies get stuck on a wall, they remain stuck even if the wall is no longer between you and them? Just fixed that for Gascoigne but I haven't seen it on other enemies.


If they're just trying to walk straight toward you and can't get past a wall, yeah, they're a little dumb lol. Would need to write a pathfinding algorithm and haven't.

(2 edits)

yeah, not really "stuck" as in "unable to leave," they just don't pathfind around them. That's not a big problem, but it does make fights easier to cheese.