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Max Mraz

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A member registered Jun 06, 2020 · View creator page →

Creator of

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Yarntown was a small side project I did in like a month, so it doesn't have settings, options, or controller remapping. I'd put that in if I made Yarntown its own IP as a full game.

I got that bug once or twice too, but never figured out what caused it. Basically, the lighting system tries to shift from one color of light to another, but can never land on the new color, cycling through a bunch of RGB values to try and hit it. 

Next game / if Yarntown becomes its own IP, will have a different lighting system, that one hogged too much CPU anyway

I'm not distributing that one since it's a fan art of the hunter from Bloodborne.

Thanks! And no, I'm not planning on going any further with this as a fangame.

That's actually a difference between Bloodborne and Dark Souls, BB doesn't have fog doors going in, so you can be surprised when coming up against a boss. Other than the fact the level design is so excellent that you can usually tell based on pacing and visual hierarchy that you're headed into a boss area, hahaha

It's as complete as I'm planning to make it.

Shoot, I should have added that. CC-BY

Not necessarily for this particular set

I do plan to continue making graphics like this though!

Following me on Twitter is best

@11mraz

Its possible. I'm not planning on doing it but I guess the source code is linked in the description.

Sounds like an itch.io issue, maybe check with them? There's definitely an uploaded file.

Basically all those changes would make the game into my main project, Ocean's Heart, haha. I'm not planning on expanding, definitely not without an animator.

$HOME/.Solarus/yarntown_saves I believe

This is Central Yharnam up through Gascoigne. It was a fun side project I did over a few weekends, so it's not a whole recreation of a AAA game ; )

More what? I guess the answer is yes regardless, in a way

Okay, seems like your computer doesn't support hardware acceleration. As a workaround, if you run the game with the Solarus launcher there will be an option for disabling video acceleration. Nothing else should be affected by disabling that.

Fixed this bug

Also, you might try running it with the Solarus launcher, which has some configurable graphics options, as a workaround

Its possible it might be the graphics drivers then, if you can update the drivers that might do the trick

Windooooooooowwws

I'll see if I can find anything about this.

I got this fixed, if you download the new files he won't be stuck anymore.

Do you mean after enemies get stuck on a wall, they remain stuck even if the wall is no longer between you and them? Just fixed that for Gascoigne but I haven't seen it on other enemies.


If they're just trying to walk straight toward you and can't get past a wall, yeah, they're a little dumb lol. Would need to write a pathfinding algorithm and haven't.

Haha, how unlucky. I'll make a note, thanks for reporting.

Yeah, feel free!

Thanks! I am making a whole lot more quite like this, I've a game called Ocean's Heart wrapping up development and should be out relatively soon. Yarntown was just a fun side project lol

The dpad on my controller was working,so I assumed they all would, oops. Someone merged some code into Yarntown that ought to have added Dpad support with last night's update.

Thanks! Yeah, I have a PayPal and patreon but I don't know if I ever put anything on the patreon. Maybe I should 😬

Feel free!

Cursed.

Current theory is it has something to do with graphics/video drivers. Are those up to date, or you doing anything weird with... Drivers?

Not to my knowledge! But I do love music, and music education is super cool and important!

Yeah, you do need to unzip the whole directory to run the exe. If you still have problems, try downloading the launcher from solarus-games.org and running the data.solarus

I haven't tried, but you ought to be able to run it on Mac or Linux with the solarus launcher. I updated the post with some instructions.

There are two versions now, one or the other ought to work. Idk why Windows can't just figure it out, this is why I use linux lol

There are two versions now, I think one or the other ought to work for you

Thanks for reporting, I'll get that spot patched up lol

I made an update just now, you ought to be able to open the data.solarus file with the launcher linked at solarus-games.org

That's how it's always been, you must have just gotten enough insight to see the truth recently.

jk, I dunno what's going on with that. I'll try and figure it out, what kinda OS and graphics card are you using?

Super weird, I'll look into this.

Do you know the exact text of the error, when it popped up, and what program threw the error? Wondering if it was a windows security thing since it doesn't recognize Solarus.

Thanks! It'll be fixed in the next update.