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(3 edits)

Also for some reason figure shouldn't be able to navigate by the ladders yet still does. so I will fix that.

EDIT: I currently fixed both bugs, 

figure gets stuck on ladders -  I just removed collision on ladders for figure

Figure breaks upon hearing a sound - There was a glitch were figure was trying to pull a varible that was originally going to be where he should check near a sound but i changed the name so he would break bc that varible didnt exsist. It will be fixed if you redownload it when 1.6 launches.

try to make figure have an invisible line from him to the point the sound was made, then make it follow the pathfinding nodes that lead towards the sound and when the line is not obstructed make figure go to the spot, then make it to follow his path again to not get him froze

Thanks. I fixed it a diffrent way but that might have also worked!