Hello! It seems there may be some... small errors in the game that are easy to overlook.
While checking the tutorial text in the game's data files, I noticed that there are several references to ((AP)), but it doesn't seem to be defined anywhere. As a result, some parts of the text appear to be missing in-game.
For example, the dialogue is written in the data as:
The more((AP))layers removed, the greater the((SP))and Struggle((ATK))bonus received. Reserved armour is re-equipped after battle.
However, what is actually displayed in-game is:
The more layers removed, the greater the((SP))and Struggle((ATK))bonus received. Reserved armour is re-equipped after battle.
Could you clarify what this undefined AP is supposed to refer to? Is it supposed to be ARMOUR, or does it refer to something else?