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Hello! It seems there may be some... small errors in the game that are easy to overlook.

While checking the tutorial text in the game's data files, I noticed that there are several references to ((AP)), but it doesn't seem to be defined anywhere. As a result, some parts of the text appear to be missing in-game.

For example, the dialogue is written in the data as:

The more ((AP)) layers removed, the greater the ((SP)) and Struggle ((ATK)) bonus received. Reserved armour is re-equipped after battle.

However, what is actually displayed in-game is:

The more layers removed, the greater the ((SP)) and Struggle ((ATK)) bonus received. Reserved armour is re-equipped after battle.

Could you clarify what this undefined AP is supposed to refer to? Is it supposed to be ARMOUR, or does it refer to something else?

AP is Armour, yes. Armour Points. How many layers of Armour you have in battle as you're stripped down. Should look like four little 'shields' in the bottom corner of the screen.