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SirIzike

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A member registered Sep 05, 2021 · View creator page →

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Yep, we're returning to developing Grove now that we're finished with Prowler. No estimated time yet, but it's our focus once more.

You've been misinformed I'm afraid. The gallery isn't available until you've completed the entire story.

Travel  through the slug cavern in the jungle

Sorry, it's too early to talk about specifics... but yes, we are going back to developing Grove next!

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Thanks for the kind words on the game!

Berry198 has answered your question.

You need to complete the tasks in the Swamplands. Find the lair of the serpent folk, pick up a schematic for Flimsy Shears, and open up new areas of the Swamplands using that tool!

In the forest there's a pink sigil on the ground. It's near a large lake of green slime.

Beyond the sigil, at the far side of a room, there's a way to remove the black undergarments.

If you've reached the deep caves where the red slime dragons attack, you need to interact with certain things in the cave. Check the vines on the right, then the broken wood on the left, then go back to the right...

This room cannot be unlocked yet. We have it for the future, when we continue to expand the game.

Thanks so much for playing, and for the kind words and review!

Thank you for the kind words!

Thank you kindly~!

You're welcome, I'm glad you could complete the quest

Use it to unlock the gate for the well. That would make sense, no?

The well is directly down from the Inn, and then just off to the right.

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There's no problem with the quest. You have been given additional items to deliver by the initial recipients. Did you ignore what they were saying?

...luckily for you, the packages are in your Key Items in the menu. Look for items marked with a 'star' symbol. The description says who to deliver them to and where they are, approximately. Just make sure to read this time...

Investigate the bars on your cell... maybe there's a weakpoint.

Thank you very much for playing, we're very grateful for everyone who gives the game a shot, and very glad you enjoyed your experience well enough! :)

In terms of building 'romantic' relationships with NPCs at the very least, Prowler is somewhat similar to Grove. But I would at least like to think -- as the writer for both games -- that the rest of the game's story and content (and definitely gameplay) has some differences to keep it interesting and not just a rehash or "nothing I didn't find in Grove".

Thank you for the praise re. Grove's writing, and your explanation of what happens. All I can say is that the reason the game takes the turn it does regarding NPC interactions is that, ultimately, we're an RPG first and not a Visual Novel, and we don't want the character interactions and relationships that should span the entire game being something you can rush and conclude well before the actual main game's narrative.

So those moments you've described in terms of interactions, they're a bit 'significant', yes, but far from the end. Just a milestone on the way of the overall relationship, which is intended to span the entire game. Prowler works in a similar way, where you can't build relationships past a certain point without continuing in the story.

Hopefully that explains everything to you as well as possible. And if you have taken the plunge and purchased Prowler, we're very grateful for you giving it a go, and as the writer I hope you enjoy the game to a similar degree, even if the content and context is different!

It's a bug we're aware of... and is quite a pain in the ass to fix... so for now, please enjoy the many berries to help you through the game!

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For what it's worth, Grove is far from complete and the romances far from 'concluded'. The romances in that game are intended to be story-long relationship building rather than quick sexual flings. Though of course there are moments like that should you lose certain fights...

If that's not your preference for romance, fair enough, but I figured you should know. That is also how we are handling things in Prowler: story-long romances.

Check your Key Items. The things you need to deliver are marked with a 'star' icon and describe who to deliver them to.

Ah... yes, this is kind of an RPG Maker bug, not a Grove specific thing. I don't know that there's much we can do about it ourselves, but thank you for bringing it up anyway.

If you've saved right before you collapse from exhaustion, there's... not much that can really be done about that. It probably would have been a better idea to save before entering the desert, no?

I don't know where exactly you are standing, but try and see if you can walk to some nearby shade, like a house, or a little canyon. If you can find these locations, try walking around inside of them for a bit until your exhaustion clears.

If you can't take any more steps then you've basically save-locked yourself and you'll have to return to a prior save.

Thank you for thinking so!

Not without reverting to a prior save unfortunately. And making sure you've got the game updated to its most recent version.

Monster Bone can be found in the Savannah, in little piles on the ground. They're pinkish white carcasses found in a few areas.

Thank you!

Negative.

No plans at this time.

Savannah. They're small, forked trees.

You're looking for 'oddities' in the surrounding area. They're small, grey stone things with a blue glow to them.

Make sure to help out the merchant with their quest, to be rewarded with one. Another one can be found in the den of an enemy in the Glistening Stream.

Sounds like you're not extracting the game. You need to extract the game after downloading, or your saves won't remain after closing.

You want to take the green slab key to the jungle holding site sub-locale... there's a place it can unlock.

The "webbed overseer" is a bit of a ways in the future. You'll get a task later to head into the southern jungle and find an 'ancient tree'. That's where you'll meet them.

You HAVE to do this task to complete the game, so don't worry, it's not missable.

Please make sure you're playing the most recent version of the game (v0.116) as these sound like familiar issues I think we've solved.

Otherwise, glad to hear you got the key.

You can try, but there are certain graphical and gameplay bugs. We don't recommend it, but you can play it if you really want to.

It shouldn't be possible to get rid of the Green Slab Key until you use it.

Try defeating the final boss again. Make sure to make a new save file when the game prompts. And then load up an older file, and the Green Slab Key should be in your inventory.

If it isn't, try visiting the Jungle Holding Site sub-locale. There's a locked door somewhere in that location that is opened by the key. Maybe you already have visited that place.

You  should acquire a Green Slab Key after completing the game.

Try letting him Grapple you... and then use the Resist move at the right timing! You'll be able to remove parts of his clothing!

Pay attention to the dialogue, and the visual elements!