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SirIzike

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A member registered Sep 05, 2021 · View creator page →

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Ah... yes, this is kind of an RPG Maker bug, not a Grove specific thing. I don't know that there's much we can do about it ourselves, but thank you for bringing it up anyway.

If you've saved right before you collapse from exhaustion, there's... not much that can really be done about that. It probably would have been a better idea to save before entering the desert, no?

I don't know where exactly you are standing, but try and see if you can walk to some nearby shade, like a house, or a little canyon. If you can find these locations, try walking around inside of them for a bit until your exhaustion clears.

If you can't take any more steps then you've basically save-locked yourself and you'll have to return to a prior save.

Thank you for thinking so!

Not without reverting to a prior save unfortunately. And making sure you've got the game updated to its most recent version.

Monster Bone can be found in the Savannah, in little piles on the ground. They're pinkish white carcasses found in a few areas.

Thank you!

Negative.

No plans at this time.

Savannah. They're small, forked trees.

You're looking for 'oddities' in the surrounding area. They're small, grey stone things with a blue glow to them.

Make sure to help out the merchant with their quest, to be rewarded with one. Another one can be found in the den of an enemy in the Glistening Stream.

Sounds like you're not extracting the game. You need to extract the game after downloading, or your saves won't remain after closing.

You want to take the green slab key to the jungle holding site sub-locale... there's a place it can unlock.

The "webbed overseer" is a bit of a ways in the future. You'll get a task later to head into the southern jungle and find an 'ancient tree'. That's where you'll meet them.

You HAVE to do this task to complete the game, so don't worry, it's not missable.

Please make sure you're playing the most recent version of the game (v0.116) as these sound like familiar issues I think we've solved.

Otherwise, glad to hear you got the key.

You can try, but there are certain graphical and gameplay bugs. We don't recommend it, but you can play it if you really want to.

It shouldn't be possible to get rid of the Green Slab Key until you use it.

Try defeating the final boss again. Make sure to make a new save file when the game prompts. And then load up an older file, and the Green Slab Key should be in your inventory.

If it isn't, try visiting the Jungle Holding Site sub-locale. There's a locked door somewhere in that location that is opened by the key. Maybe you already have visited that place.

You  should acquire a Green Slab Key after completing the game.

Try letting him Grapple you... and then use the Resist move at the right timing! You'll be able to remove parts of his clothing!

Pay attention to the dialogue, and the visual elements!

Holy run-on paragraph, batman...

"Interloper Translation" can be selected and turned on/off by loading your complete game save. You would have been forced by the game to make one when you completed it.

The 'key' is placed in your inventory across all saves. Look in your Pouch > Utility and find the Green Slab Key for a clue.
I can tell you the place you tried putting it is incorrect, though. It goes somewhere else.

Sorry, we don't really comment on specific kinks and content coming to our games...!

But we are very appreciative for you having played and for sharing your thoughts!

It makes its own ammo supply! Just remember to 'reload' when you first equip it.

Our plan is to shift back to Grove after Prowler is bugfixed and stabilised. 

After that, we MAY chose to alternate development between the two games, but we haven't decided that for sure just yet.

You can find more serrated blade scraps from defeating the serpentfolk (Trappers).

The gallery is not available in the demo.

In the full, paid version of the game, it is unlocked after completing the story.

It's on one of the entrance maps for the savannah. If you keep visiting, you'll find it. It'll be marked with an arrow when it appears, I believe.

You need to complete the questline in the swamp. That means finding the flimsy shears blueprints in the serpentfolks' lair, discovering a corrupted dungeon within the south-west depths of the swamp, and doing renown tasks for the new faction you ally yourself with afterwards.

We have tried our best to fix these issues, but they are "edge cases" so we may not have fixed every cause.

Also, the new updates will not fix your movement speed if you are already slowed. It should PREVENT it from happening AGAIN however.

Prowler's Gallery will be completely unlocked when you reach the end of the game, regardless of if you witnessed the scene in gameplay.

Return to your campsite and go to sleep.

When it is morning, Select "Old Prowler Camp" from the "Sub-Locale" menu when you leave camp.

There is a gallery available at the end of the game that shows off the scenes, even if you have not personally witnessed them in gameplay.

He cannot be freed in this current version.

Have you made the berry pile? It's a little white silhouette back at your campsite. It requires 3 Aita Berries.

Third tool? I believe there's only those two. Check your crafting guide.

Yes. We have kind volunteer groups working on translations. These machine translations are a 'placeholder'.

We're very sorry that you feel the current translation is unsatisfactory. It is the best we can do as we do not speak the language, but we can assure you that better translations are being worked on!

...please give us a little credit as developers... do you seriously think we'd make a game where you pick up ten items and then can never pick up any more?

There's even a message that pops up explaining this very mechanic but I guess you glossed over it...

The maximum limit of the pouch and storage capacity can be increased via upgrades throughout the game.

Remember to actually USE the things you're gathering, to make improved weapons, armour, and cook healing items to help with combat. And know that the best defence is outright avoidance!

Also note that green and blue tonics can be useful to improve movement / dash speed, or increase your capacity for carrying resources.

There's ways and means to make things easier for yourself, so do give them a try!

Please make sure you are not playing the game on an external drive, as this can cause performance issues. Try closing background programs, and anything else that may take up computer performance.

Otherwise... I'm sorry, I really don't know what to suggest. We've been trying to find the best performance target for the game, but what works great for some people runs poorly for others. We'll keep investigating but we can't make any promises.

If the monsters have not appeared, you need to complete some other tasks first. Find materials to make a "berry pile" and "pouch".

Because this is the demo version, not all tasks can be completed. You should run into a "this is the end of the demo" message if you try to access certain areas.

$8.99 will be the set price for the game. It won't increase as we add more content.

There is no blood or gore in the game. The "little more" includes hypnosis, implied mpreg, but they are only brief moments so we didn't want to get people overly excited for them.

We don't have a roadmap, no. We're two hobbyist developers with day jobs and studies so we can't really commit to such a thing.

There isn't a brightness setting, no, sorry.

Once you have completed the quest to rescue the merchant's friend, they will offer you repair services for broken gear, which may help.

Otherwise... sorry for shameless shilling, but there's a gallery in the full-game that has every scene in it regardless of viewing, so you can play to the end without having to lose every step of the way!