Looking forward to playing a more polished version, had some issues with the camera and the aiming which you already pointed out so was able to work past it. Some kind of feedback for hitting enemies would also be great. It looks beautiful as expected, I did crash on 3rd map every time so did not manage to play as the doggo :(. Please keep me posted with updates as its super interesting.
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Thanks Marcus for playing it :) Just ran out of time, the camera system was designed so we can set the camera for when you get to key points like puzzles, junctions, baddies, but with bro having to do all the art content (he made every model, texture and graphic in the game) there was no time left to actually author the camera paths. And with the other stuff is coming, again I coded everything from scratch, never really done character controllers before and having to do the gun stuff etc just cant find the time to do it all. Even had to leave out the tanks, soft bodies, procedural barbed wire and half a dozen other bits :( I hope you will like the updated version more :)
The doggy is on the first level. Once found you can swap at anytime, again just no time to put the actual puzzles in that you need him for.
It was great enough to make me want to play when its more fleshed out. The quality of the Art is crazy so I can understand the time its bloody impressive what was made in this short time. Im sure the coding looks great too but I am sadly not eligble to comment on that hehe :) look forward to the update.