Thanks Marcus for playing it :) Just ran out of time, the camera system was designed so we can set the camera for when you get to key points like puzzles, junctions, baddies, but with bro having to do all the art content (he made every model, texture and graphic in the game) there was no time left to actually author the camera paths. And with the other stuff is coming, again I coded everything from scratch, never really done character controllers before and having to do the gun stuff etc just cant find the time to do it all. Even had to leave out the tanks, soft bodies, procedural barbed wire and half a dozen other bits :( I hope you will like the updated version more :)
The doggy is on the first level. Once found you can swap at anytime, again just no time to put the actual puzzles in that you need him for.