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Thank you for playing and enjoying my game! I wanted the controls to feel like the awkward nostalgic control scheme of the original Asteroids, which is why I made the acceleration vs turn speed the way they are, but can definitely see an argument that the top speed should be turned down a bit. Balancing all the different variables between the asteroids and player was definitely one of the harder challenges of making the game, so there will probably always be some room for improvement.