


This is not a regular jam.
Most game jams award cash prizes and call it a day. The Bezi Mega Jam is built around a different idea: the prizes you win should actually help your career. We are awarding GDC passes, iPads, Bezi Ultimate subscriptions, and cash, because game developers deserve access to the events and tools that help them grow. You can see the full prize breakdown below.
Build your game in any engine, shaped around a theme that will be revealed at the start of the jam. Teams that use Bezi as part of their workflow unlock an additional prize track with even more to win.
The theme will be announced on September 14 at 12:00am PST. Until then, join our Discord for monthly theme hints on the 1st of each month leading up to the jam, plus an early reveal the day before for community members.
Bezi is a development assistant that integrates directly into your game engine, intelligently indexing your entire project to provide context-aware assistance. Whether you are debugging complex issues, generating custom shaders, creating editor tools, or prototyping new mechanics, Bezi understands your specific project structure and coding style to deliver targeted solutions that go far beyond what traditional IDEs can offer. You can download and use Bezi here, or visit our itch.io page.
Using Bezi is optional, but it unlocks more prizes. Teams that use Bezi during the jam and submit a devlog are eligible for the Bezi Challenge, where the Bezi team picks a winner from the top 20 community voted entries. This is on top of everything else you are already eligible for.

๐ฏ The theme will be revealed on September 14 at 12:00am PST.
Join our Discord for monthly theme hints on the 1st of each month leading up to the jam.

Join our Discord community to connect with fellow developers, find potential teammates, and share ideas throughout the jam. Monthly theme hints drop on the 1st of each month in #event-chat. For questions about Bezi, please use #bezi-feedback.

We designed these prizes to open doors. Whether it is your first time at GDC, a creative tool you could benefit from, or cash to invest back into your work, every prize track is built to support your growth as a game developer.
Judged by the Bezi team. Teams that mark interest in the GDC passes during submission will be considered. Each member of the winning team (up to 3) gets to choose their pass: a GDC Festival of Gaming pass to attend in person in San Francisco, or a GDC Digital Pass if traveling is not an option. Either way, you are getting access to GDC.
| ๐๏ธ Road to GDC (Bezi Team Judged) | |
| ๐ Winning Team |
GDC Pass (Festival or Digital) 1 per team member, up to 3 Winner chooses: in-person Festival Pass ($1,199) or Digital Pass ($799) |
What is GDC? The GDC Festival of Gaming is the game industry's largest professional event, held annually in San Francisco. GDC passes for this jam are provided in partnership with GDC. Each winner chooses the pass that works best for them. Please note that this prize covers the pass only. Travel, accommodations, and other expenses are not included.
| ๐๏ธ GDC Pass Options | |
| Festival Pass $1,199 |
The full in-person GDC experience in San Francisco. Access to all conference content and keynotes, Festival Hall and networking spaces, Opening Night at the Ballpark, Developer's Concert, IGF Awards and Game Developers Choice Awards, citywide activations and partner events, complimentary light bites and drinks in Festival Hall, AI-powered networking via the GDC Event App, and exclusive hotel discounts. |
| Digital Pass $799 |
Join GDC from anywhere. This is a virtual-only pass with no in-person entry. Includes a one-year GDC Vault subscription ($649 value) and access to the GDC Event App for AI-powered networking. |
| ๐๏ธ Road to GDC Judging Criteria | |
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Gameplay and theme Is the game fun and does the theme come through? Does the core idea land? |
Polish and ambition How complete does it feel for a jam game? Did the team push themselves? |
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Overall impression Would we want to show this game to other developers? Does it stand out from the pack? |
Scope and completion Does the game feel finished? Is the scope realistic and well-executed? |
Open to all participants. Winners determined by community voting. Places 1 through 3.
| ๐ Community Choice (Community Voted, All Participants) | |
| ๐ฅ 1st Place | $[TBD] + 1 Month of Bezi Ultimate |
| ๐ฅ 2nd Place | $[TBD] + 1 Month of Bezi Advanced |
| ๐ฅ 3rd Place | $[TBD] + 1 Month of Bezi Pro |
If a Community Choice winner also wins the Bezi Challenge, the year-long Bezi Ultimate subscription replaces any monthly sub.
Open to teams that use Bezi as part of their workflow. The Bezi team will review the top 20 community voted games that opted into the Bezi Challenge and select a winner. To enter, you must use Bezi during the jam, indicate it at submission, and post a devlog in our Discord using the format below.
| โก Bezi Challenge (Bezi Team Judged) | |
| ๐ฅ Bezi Challenge Winner |
1 Year of Bezi Ultimate 1 sub per team member, up to 3 (~$5,184 total value) + a custom Discord role so everyone knows you won |
| ๐ Best Devlog | $[TBD] |
How do I enter the Bezi Challenge? Use Bezi during the jam, indicate it when you submit your game, and post a devlog in #bezi-showcase on our Discord using the format below. The Bezi team will look at the top 20 community voted games from those who entered and pick a winner.
Focus on your game first. The devlog is meant to be written during the one-week voting period after the jam ends, not during the two weeks you are building. Finish your game, then tell the story of how you made it.
Post your devlog in #bezi-showcase on our Discord with the Bezi Jam tag. Tell us about your game, how you built it, and how Bezi fit into your workflow. Screenshots, GIFs, and video help bring it to life.
| ๐ Devlog Format | |
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Game Name and a one-liner describing your game in one sentence Play It with a link to the itch.io page Screenshots / Video showing gameplay About the Game sharing what players do and what makes it interesting Built With listing your engine, tools, plugins, or any notable tech How Bezi Was Used covering what role Bezi played in your workflow, which features you used most, and any tips or tricks you discovered along the way |
Judged by the Bezi team. This is a standalone competition, separate from the game jam. Show us your best Bezi-related fan art for a chance to win an iPad Pro to fuel your creative work.
| ๐จ Fan Art Prize (Bezi Team Judged) | |
| ๐ Winner |
iPad Pro M5 13" + Apple Pencil Pro ~$1,428 value |
| ๐จ Fan Art Judging Criteria | |
|
Creativity and originality How fresh is the concept? Does it show a unique perspective on Bezi? |
Craft and effort Skill level is less important than care Did the artist put real thought and work into this? |
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Bezi connection Is the Bezi relationship clear? Does it celebrate the tool or the community? |
Visual impact Does it make you stop scrolling? Would you want it on a poster or a sticker? |
| ๐จ Fan Art Submission Details | |
| How to submit | Upload your art as a screenshot on your jam page (PNG, JPEG, or GIF). For video, 3D turntables, or interactive pieces, include a link (YouTube, ArtStation, etc.) in your jam page description. Mark during submission that you have submitted fan art. If on a team, include the name of the artist. |
| Rules | Open to all jam participants. You do not need to submit a game to enter. One entry per person. Any style or medium. AI tools are fine as part of your process, but the final piece must be meaningfully created by you. Primarily AI-generated work will not be considered. |
By submitting fan art, you agree that Bezi may feature your work on our social media channels and other promotional materials. Credit will always be given to the artist.

Think about what your game does. Not what it could do.
| ๐ ๏ธ Development Requirements | |
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Engine Use any game engine Other tools such as Blender or Photoshop are allowed |
Bezi (Optional) Using Bezi unlocks the Bezi Challenge prize track Requires a devlog posted in #bezi-showcase No usage quota, try it and see where it helps Not required to participate in the jam |
| ๐ฎ Game Requirements | |
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What to build Games must be built for this jam Ideas should be original |
Standards The primary game language must be English No offensive, discriminatory, or NSFW content Templates and duplicates are not considered |
| ๐ฅ Team & Assets | |
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Teams Teams are capped at 3 members Solo is welcome |
Assets Pre-made assets are allowed Public or purchased assets are fine Credit the original creators |
| ๐ Submission & Eligibility | |
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Submission Submit by the deadline No late submissions and no edits after submission |
Bezi Challenge eligibility Indicate Bezi usage at submission Post a devlog in #bezi-showcase using the provided format |

The Community Choice track is decided by community voting. We use Jamlytics to help keep results fair and transparent. Participants will enter a rating queue of 5. You will rate 5 random submissions before rating other entries.
Please vote with integrity and take time to play each game. We include an extended voting period so you can give each entry proper attention.
Each category is rated from 1 to 5 stars (1 = weak, 5 = outstanding).
| ๐ฎ Gameplay & Core Idea | |
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What to consider Is it fun or engaging? Is there a clear gameplay loop? Does it feel complete for a jam project? |
5 stars looks like Easy to understand and enjoyable to play Strong core mechanic that carries the experience |
| ๐ก Creativity & Theme Interpretation | |
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What to consider How creatively the theme is used Originality of the idea Unique or memorable elements |
5 stars looks like A fresh or unexpected take on the theme Stands out from other entries |
| โจ Polish & Presentation | |
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What to consider Visual clarity and consistency UI/UX quality Game feel (feedback, responsiveness) |
5 stars looks like Clean UI and cohesive style Satisfying feedback (sound, animation, effects) |
| โ๏ธ Technical Execution | |
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What to consider Bugs or glitches Performance and stability Ease of playing the game |
5 stars looks like Smooth experience with little to no issues Everything works as expected |
| ๐ฏ Scope & Completion | |
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What to consider Does the game feel finished? Is the scope realistic for a jam? Are core features complete? |
5 stars looks like A focused, complete experience No reliance on "planned features" |

| ๐ Timeline | |
| Bezi Mega Jam Start | September 14 at 12:00am PST |
| Submission Deadline | September 28 at 11:59pm PST |
| Voting Deadline | October 5 at 11:59pm PST |
Build something great. Win something that matters.