Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Roger dat, me will take a look, thank chuuuu ^w^

To help you locate the specific images:

Other players have mentioned missing images for certain characters; please refer to their comments for details.

Wendy’s belly is supposed to grow larger after the player gives her food gifts, but the first dialogue image remains unchanged—showing her standard "family-style" sprite. Similar issues exist with some other characters.

Even when living with the player, Wendy still treats the room as her own and kicks the player out.

There is a location in the Dream Kingdom that lacks a background image.

Items:

Inspecting "W-Medicine" in the inventory causes an error.

Uterine Stimulation:

Amanda displays a sprite without the pregnant belly.

Wendy’s value for this stat is completely reset to zero.

Rox and others do not have this attribute.

Sorry to bothering you...Here are a few small requests for your consideration, along with some conceptual code implementation ideas:

The Island:

Stowaway mechanic: Players could use the "Shark Unbirth" feature to reach the island directly without buying a ticket, while also triggering the Shark Town storyline. (Prerequisites: Relationship level must reach a certain threshold; an option appears: "Can't afford the ticket, can you help?" followed by location choices like VORE, UNBIRTH, etc. The player is then teleported to the ship's cabin.)

Please tweak the walking movement on the island; I keep taking the wrong path. -_-!

The City:

Add a dedicated salvage spot on the coast for retrieving underwater trash. (You know, the "Wendy's Room" effect is hilarious.)

Add a scrap yard where players can scavenge trash and sell items, instead of going to the police station.

Add an amusement park (friends have suggested this before, and so have I). Players could even sneak in without a ticket... plus, there could be new NPCs and encounters with existing ones.

Snowfields:

Add UNBIRTH NPC.

Mobile Phone:

Obtain the phone number after increasing an NPC's affection level to arrange dates, rather than using "Dimensional Call" right away.

(Date code logic essentially involves switching the player to a specific map. It’s basically a version of "world map teleportation." Simple example: Player calls Amanda. If the time falls within Amanda's lab operating hours—True: Amanda answers. Options: Go out to eat / Go to the lab / Just say hello. Choosing "Go out to eat" triggers a unique date scene requiring an affection check. "Go to the lab" actually teleports the player there; the map-switching code is identical to entering the lab from the shop. "Just say hello" involves a brief chat before hanging up. For island characters, the player would need to obtain a "Lifetime Ferry Ticket" to enable this teleportation.)