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I figured it might be confusing, even with the images. Thanks for pointing that.

Basically, the buttons on the wall open doors, the buttons on the floor release the lever, and finally, the lever drops the anvil so you have to run to the "X" so it hits you before it lands on the ground.

As for it being slow when moving upwards I hadn't noticed that; I'll take a look right now. Thanks a lot for pointing that out.

Thank you so much for the feedback! I was really happy that someone noticed my game so quickly.And I would love to see the video.

And I apologize if my English is poor. I don't speak English very well, so I have to use a translator for more complex texts.

You are all good. Here is the link to my YouTube video.

Is this the right video? As for the upward movement, I tested it and it seems normal to me. Did you use WASD or the arrow keys? Because the arrow keys don't actually work very well partly due to the mouse. And the character also keeps stuttering, even when moving upwards using the arrow keys.

I didn't remove them because I still want them to be usable for those who prefer to use them.

Here is the actual video. Also, I used the arrow keys.