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(+1)

1) I need a video or at least a screenshot for specific instances where you feel it's this way. 
2) there is an explosion and sound effect if you. It's just not different from the other explosion and their sfx, so maybe you didn't notice?
3) would be nice, but RAM for sound fx is extremely limited if you have music as well in an A500 game (reason why many games didn't have music and SFX playing the same time), and since you only have one channel for everything, it can easily happen that this sfx will be drowned out since explosion sounds have priority.. 

That boss bug is already repaired.. 

Thanks for your feedback, hope you enjoyed the demo anyway.