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Oh! I'm very sorry about assuming w/r/t the credits. It didn't occur to me that I had missed out on the credits because I hadn't completed the game ðŸ˜… I feel a bit silly.

Thank you for taking the time to engage with and respond to my critique. I totally get the appeal of building up a sort of ponderous building dread, a cost if you will, around a process of creation. It's cool, and I hope to see where you go next! If you ever want some feedback on something you're working on, or want to talk out some game design concepts or something, feel free to hit me up. Email's on my website :)

(+1)

No apologies, necessary!

The critique was extremely helpful and has made me think about the decisions I made in a new way, and new ideas of how the world can interact with the player (and vice versa) have already started forming, so for that alone, thank you. 

And thank you for the follow! I'd definitely love to gather feedback on future projects/mechanics. That's a very generous offer.