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Thank you so, so much for taking the time to play the game and leave such a lovely and detailed comment! <3

We were actually aware of the super-jump bug haha, but unfortunately we didn’t have enough time to fix it before the deadline. The same happened with some of the platforming details and the checkpoint system we had planned.

We’re already talking about continuing development after the jam, so we’ll definitely work on those things and keep your feedback in mind.

Thank you again for all the kind words. The whole team was really happy reading your comment! <3

(+1)

I'm happy I got the opportunity to play it, and offer any help that I'm able to! I'm really excited to hear your plans to continue development, because you've got a really solid baseline going. I would absolutely buy and play whatever this might transform into if it ever got published.

I think I finally figured out how to consistently cause it! If you apply your jets with a greater falling speed than your jet acceleration can overcome such that your jets are still running as you hit the ground, your next jump applies the jet's acceleration to your regular jump! Not sure if you knew already, but I was excited I could finally reproduce it.