The scale of the character and enemies feels really well handled, and I agree with another comment that mentioned how much the experience could improve with some music. I was never completely sure what the main character was supposed to be or who they were visiting, but I think the secondary jam theme was interpreted well.
I also think the hitboxes could use some tweaking, since I got stuck in a few places where the character clearly looked like they should be able to fit through.
Aside from that, with some refinement to the attacks, more enemy variety, and a well-paced sense of progression, I think this could turn into a really solid game. Nice work! :)
