The screenshots are a bit hard to read in part because of how the post itself shrinks it. When playing the actual game, it's pretty clear (to me anyway) which tasks are which given the icons. That's not to say I won't change them in the future, such as cooking as you've suggested, but it's not as big of a concern as you might imagine. I'll concede on alchemy though, that one is definitely overly detailed. Another change I've made since these screenshots is resolution. Originally, I was going for a somewhat pixelated look for icons but have since switched to just unpixelated icons. Same icons just not pixelated. I am doing a somewhat "final" art pass over the course of the next week though, so I'll keep what you said in the back of my noggin.