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(+1)

Hey, thank you for the reply !

No worries about the sound thing. I told you because it hurt, and if you want to learn about accessibility I think it's interesting to learn that. My accessibility is far from perfect too, as I don't know everyone's disabilities.

I just think when there are generally visual/audio/sensitive effects that can disturb people, it's like having contents with possibly trigger topics (like abuse, suicide or others) - warning the players upfront enables them to be ready for what's in the game and choose if they want to play it, and eventually customize settings in a way that's appropriate for them. I don't set the audio settings in the same way if I know there will be loud/painful sounds as I would set them in a game that has average sound effects and music.

The same goes for contrasts or flashes with epileptic people for instance, or for avoiding/skipping certain games of part of games for traumatized people.


But again, apart from that your game is very good as is ;)