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Congrats on such a solid entry! Does the full moon timer loop (ie do I have more time to explore everything)?

I really liked all the exploration, though I forgot that I was un a timer haha. I agree with the feedback below, but if your doing more post jam updates here are my thoughts:

  • Stun and push away enemies on hit. To add a little more juice to the combat.
  • Add descriptions to the items.
  • Maybe some more text/notifications when you pick up items or enter a new area

I wanna explore some, so back to the game haha

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Thanks for the feedback, Roy!

The "push away" + visual feedback for enemy hits are already on the plans for the "post-jam build" for the game. The other two points weren't, but notes taken!

About the timer: there's a treasure on the game that takes you to the first day again, maybe if you explore the purple forest (I call it "the garden") you'll find the entrance to a dungeon 👀

You're always welcome to try the game again. I'm really happy that you liked it sufficiently to make you try it another time.

After my shift I'll try your game too, ok?

Thanks again!!

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You use Game Maker too right? If you need any tips and tricks, feel free to reach out and  message me :)

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Yeah, it's my first time programming something on the GameMaker. I only made pixel art for my past projects. Maybe my CS background helped me a little but it's a new thing after all xD

Thanks for offering help! I really appreciate it :)