it's rare to see a rhythm game in a game jam, and even rarer to see one that works well like this! it would have been nice to have sound effects play on the arrow key presses for some extra feedback on perfect, hit or miss, but appreciate that could be a bit of a pain to balance with the music at the same time. i really like the art in this, and the music was mixed cleanly so it was easy to catch the beat. the html version worked for me sync-wise, and the layout was clear as well, so it felt like everything lined up in that respect!