This game is definitely very ambitious! Making a whole soulslike combat system in 2 days is definitely very tricky. You guys kinda nailed it in a way? Like the slashing was nice and cutting the tomatoes up was kinda fun! Though I do feel like my movement is a bit too slow. Visuals needs a bit more polish especially on the wall textures but the audio was great even if its minimalistic. I got a bit overwhelmed though when there were 4 different tomato soldiers attacking me. Overall, this has a lot of promise and I highly encourage you to work on this game more post jam! Great work!