Thanks for playing and taking the time to leave a comment!
I actually composed a very tiny piece of music in Bitsy but the internal music engine doesn't work properly (the music resets/restarts every time you move to a new room and I don't know if there's a way around it) and I didn't have time to get the external audio hack working so no sound. However, since there's no sound on the Moon I thought that was somewhat apt and also a contrast to what one would experience back home.
The movement is not a glitch, exactly, it's how the room transitions are set up because you're moving back and forth between two different sections of the lunar surface but I think I used the wrong entrance/exit setting on them, although I'm not sure the other viable option would have made a difference. I did think of another way to try to do it late in the jam but I would have needed to add a couple more horizontal lines of art to the surface of the Moon in its rooms and redo all the entrance/exits. which is extremely time consuming, and I was out of time by that point.