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Having a pretty standard platformer with the mechanic of using the mouse to move things as you go is really innovative and sweet. I love that a lot. I feel like the timer was a little too harsh occasionally, but I did manage to beat it anyway, so maybe it's ok that way. I'd be interested in combining these fast paced levels that feel like an adrenaline fueled chase sequence with some slower, tougher levels with no timer, but that's just me.

Thank you for your opinion! We will consider about more level styles :D